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All these commonly used Flash Cart( o)(o )n Animation commands, brilliantly eliminate the pain of many little steps an animator is forced to take for a simple task, by making them into 'one-click-does-it-all' command. W( o)(o )tie has 20 years experience in the Vancouver animation industry so knows exactly what a Flash animator loves, hates and needs.
( o)(o )Symbols!
Enter and Exit Symbol Commands:
-Enter to Current Frame
-Enter With New Instance - duplicates current frames inside the symbol to the last frame
-Exit With New Instance - sets the symbol's instance number to the current frame as it exits
Modify Symbol Commands:
-Swap Symbol(s) -Swaps multiple selected symbols with the selected symbol in the library. Retains instance numbers.
-Reset Transformation Point(s)
-Duplicate Transformation points -Matches a series of frames' points to the first frames' point so animation at different arcs is possible
-Move Registration Point - Moves all art inside the symbol to recenter the Symbol
Symbol Instance Commands: (work with multiple frame selection)
-Instance Single Frame
-Instance Play Once
-Instance Sync To Timeline - After adjusting timing, this will match the instance number of the selected symbol(s) to the frame number they are on.
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After install, restart Animate and go to Windows-> Extensions-> ( o)(o )Symbols! (for Light coloured user interface choose ( o)(o )Symbols!_L