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PugetBench for Premiere Pro
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PugetBench for Premiere Pro allows you to reliably and accurate benchmark real-world Premiere Pro performance.

PugetBench for Premiere Pro allows you to reliably and accurate benchmark real-world Premiere Pro performance.

* Requires test assets (6.5GB) which can be downloaded from http://puget.systems/go/PRBenchmarkAssets *

PugetBench for Premiere Pro was created to address the need for comprehensive, repeatable and consistent benchmark testing for the most popular applications used by creative professionals. This benchmark is designed to thoroughly test various aspects of Premiere Pro to measure the performance of you CPU, GPU, and other hardware components.

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- Remade Benchmark_Project_22.prproj file in order to fix bug with Apple M1 devices.
- Fixed issue with ”Benchmark Complete” dialog box showing the Standard Overall Score when the Extended preset is run.
- Updated spec gathering to include GPU core count for M1 devices.
- Fixed bug that prevented the benchmark from being run multiple times (we still highly recommend restarting Premiere Pro between benchmark runs, however).
- Switching to ”qe.project.getActiveSequence().player.totalFrames” to get the number of total frames processed for Live Playback tests. Previously we just used the total number of frames in the sequence, but Pr 22.0 at times will process a frame multiple times. Especially on low-end systems, this can throw off the results since it makes it possible for Pr to drop a single frame more than once.

* Requires test assets (6.5GB) which can be downloaded from http://puget.systems/go/PRBenchmarkAssets *

Before running the benchmark, open the appropriate project file for the version of Premiere Pro you are using:

Premiere Pro 14.x - ”Benchmark_Project.prproj”
Premiere Pro 15.x - ”Benchmark_Project_15.prproj”
Premiere Pro 22.x - ”Benchmark_Project_22.prproj”

Start the plugin from ”Window->Extensions->PugetBench for Premiere Pro”

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